CallAfter

class CallAfter(var doneBits: Long = 0, var fn: () -> Unit? = null)

Constructors

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constructor(doneBits: Long = 0, fn: () -> Unit? = null)

Properties

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var fn: () -> Unit?

Functions

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operator fun invoke(completed: Long)
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fun reset(undoneBits: Long)
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fun setCallback(callwhen: Long, f: () -> Unit?)